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- SDEF
- //
- // The file declaration section
- //
- path models/pl_elexis
- scale .97
- elexis_base.sbm
- elexis_base.tga
- elexis_base_dam.tga
- //elexis_base2.tga
-
- atest.sam
-
- //
- // Declare the animation types and files
- //
- // special animations
- pose multi_pose1.sam
- climb climb_ladder.sam
- drive fall1.sam
-
-
- // Jumping animations
- //jump1 jump_from_run.sam
- jump jump1.sam
- fall fall1.sam
- land land1.sam
-
- //
- // Define model group areas
- //
- id 2 group arm_right_lower bone gun 30 -36 0 flesh
- id 5 group head flesh
- group head damage 3.0
- id 7 group hair fabric
- group hair damage 1.0
- id 10 group torso_upper fabric
- group torso_upper damage 1.0
- //id 11 group right_breast flesh
- //group right_breast damage 1.0
- //id 12 group left_breast flesh
- //group left_breast damage 1.0
- id 15 group torso_lower fabric
- group torso_lower damage 1.0
- id 20 group leg_left_upper flesh
- group leg_left_upper damage 0.5
- id 25 group leg_left_lower flesh
- group leg_left_lower damage 0.3
- id 30 group leg_right_upper flesh
- group leg_right_upper damage 0.5
- id 35 group leg_right_lower flesh
- group leg_right_lower damage 0.3
- id 40 group arm_left_upper fabric
- group arm_left_upper damage 0.5
- id 45 group arm_left_lower fabric
- group arm_left_lower damage 0.3
- id 50 group arm_right_upper fabric
- group arm_right_upper damage 0.5
- id 55 group arm_right_lower fabric
- group arm_right_lower damage 0.3
-
- //
- // The initialization section
- //
- !init:
- server classname actor
- server setsize "-32 -32 0" "32 32 80"
- server crouchsize "-24 -24 0" "24 24 72"
- server script global/enemy.scr
-
- //
- // Define the aniamtion sound references
- //
-
- //
- // The main section
- //
- !main:
- //
- // Define the clinet/server animation references
- //
-
-
- //
- // The SINED declaration section
- //
- /*SINED Hero_Elexis (1 .5 0) (0 0 0) (0 0 0)
- Elexis Sinclaire
- */
-